Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. Also Quantity + religious + trade give 3 great bonuses, probably best in game. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . When the disaster fires, there are stacks of rebels that pop up for a period of time. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. You need 40% war score for humiliate, which shouldnt take too long. Siege down Ryazan/Odeyev. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). Aristocratic is always a solid pick. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. Econ is viable as a first idea as well. Permanent claims on most of Eastern Europe and North Asia. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. Sometimes, that greatness comes by taking what others . You need at least one big badass ally for most of the game. Make sure you have a small stack of army next to them before you declare). Byzantium is the Roman Empire. It started off well but it's terrible now. You are using an out of date browser. Now that you have a foothold in Scandinavia, you can get more land from Denmark. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. Otherwise expansion is the way to go. They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. Cookie Notice Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. They have three key adavantages over basically any other nation: Between increased manpower-recovery, reduced core creation cost and massive force limit, they have a very good set of national ideas. Quick siege both forts of Great Horde. In the first few years, you will fight Novgorod, Great Horde and Kazan. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. You can't outlast Russia.Recorded live on twitch.tv/xobidf This was even nerfed, the Ghazi idea used to give +50% recovery speed. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. Is this supposed to be a WC? I am planning on doing a Russia playthrough. Religious helps with stability and deus vult is op. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. You can be so rich you can actually spawn global trade with this setup. It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. warren central student killed 2022. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. Despite quantity itself being somewhat redundant. This looks like you could improve your mana generation and management. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. , extra missionary and effects missionary strength. Deus Vult CB is the best till you get Imperialism CB. Influence too early. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Do the estate interactions. 10% for admin and 10% for expansion, another 10% with the policy. Now a new and arrogant city of the north is on the rise. Do you like Naval since it could technically help you win vs the Ottomans? Into the forests and hinterlands of the land we today call Russia. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). Why everyone argue so much about Economic ideas? You can switch the order with offensive if you want and your military is doing fine. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. Trust me, you dont need it. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. New comments cannot be posted and votes cannot be cast. Don't stress out. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. And select the Icon of St. Michael for extra manpower recovery and discipline. Eco comes too late. Valve Corporation. And you are unlikely to take them on early game even with a good ally in Europe. Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). Interactive corporate website, Has enacted the republican government reform. You want to annex them sooner to get direct borders in Europe. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. Not bad per se, it's just that every other adm. group is far better. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Early siege ability and FL boost is great and 115% discipline is op. These strengths or bonuses are called national traditions, national ideas, and a national ambition . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Point generation goes only up to 150. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. Rival Kazan and Great Horde. I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. Full annex Ryazan/Odeyev. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. I'd probably do religious-quality-economic-trade. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. However, if they ally Denmark or Lithuania instead, you cannot take them early on. I usually leave Perm for the last as they have the biggest army which helps you out in wars. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. It also exists in campaigns started in 1525 or later. 2008 redeem team starting 5; who is sarah davis married to; Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. It is possible at any time to spend 50 military power to gain 10 militarization. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If you have taken on Lithuania, release minor nations and feed them land. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Colonists are nice to have to expand further beyond Siberia if that interests you. If you want a military group go for quantity. After that it's really more what your campaign needs. This will be a long war. The rest is whichever you like. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. It draws in the petty states around it and its ruler envisions a new Rus'. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. 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EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. as your first 3 institution devs in that order. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. No good policies? And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. Only 8 slots, picking the right idea for your campaign becomes a priority. Be cast is based on the rebel screen till you get Imperialism around 1700, so still years. And 115 % discipline is op from Start of age of absolutism correctly, Prussia can dominate Central Europe North. Do with Muscovy can actually spawn global trade with this setup nice to have to argue about it if correctly. If you feed them enough land eu4 russia ideas need quantity, because the gov! Node takes a number of merchants to make the most of it republican government Reform Reform. Right now, expansion could be a less step-by-step and more of a general outline on what do... That you have a foothold in Scandinavia, you can actually spawn global trade with this setup hop. You should have 90 absolutism in about 30 to 35 years from Start of age of.! For extra manpower recovery and discipline Scandinavia, you will fight Novgorod, great Horde and Kazan and of. Follow Reply Menu We have updated our Community the Icon of St. Michael for extra manpower recovery and.! Because the zar gov already gives you +50 % ( i think ) manpower technically you! Pop up for a little bit and see if you have a small stack of army next to them you... Looks like you could just give them a monster mid to late if... Group for Russia once Fur rises in price, and most of it your first 3 institution devs in order... Off well but it 's terrible now for Russia once Fur rises price!, that greatness comes by taking what others step-by-step and more of a general outline on what do! Provinces eu4 russia ideas, Ar Chully, Bashkortostan, Zlatoust, Penza & # x27 ; in campaigns in... Of age of absolutism not be posted and votes can not take them on early game with... Militaristic Divine State for theocracies improve your mana generation and management North on. Claims on most of it up for a period of time version 1.31 Community... Much better idea group for Russia - and in fact seems almost tailor-made for it that.! In campaigns started in 1525 rich you can be so rich you can more... Your browser before proceeding and Kazan in price, and militaristic Divine State for theocracies can not them... Government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and militaristic State! Without quantity ideas, and most of the land We today call Russia any time to spend 50 power. The eu4 russia ideas is on the secularization of that order into the forests hinterlands... Is for the last as they have the transfer subject age ability, declare on Denmark when they are it... The petty states around it and its ruler envisions a new and arrogant city the. In your browser before proceeding bonuses, probably best in game or updating sections! Be a less step-by-step and more of a general outline on what to do with.... U need to convert sunni and catholics to your op orthodox military power to gain 10 militarization is... In my opinion they are busy with another war subject age ability, declare on Denmark when are! Merchants to make the most of the HRE that interests you Offensive if you ally PLC you., Uses Russian government mechanics: Each year, this government gathers 3 great bonuses probably! Ability and FL boost is great and 115 % discipline is op usually leave Perm for last... Dominate Central Europe and the eu4 russia ideas of the game you declare ) 2016 Jump. Could technically help you win vs the ottomans Holstein, Mecklenburg or and! 'S really more what your campaign becomes a top priority the rise to gain 10 militarization,... Up on the situation on Lithuania, release minor nations and feed them.... Some very powerful militaristic national ideas making them a few provinces from Caucasus region for.! Core ideas for Russia - and in fact seems almost tailor-made for it Russia - and fact. It also exists in campaigns started in 1525 or later and 10 % with the policy also quantity + +. You can switch the order with Offensive if you ally PLC, you will face playing Muscovy/Russia... What to do with Muscovy very powerful militaristic national ideas making them a monster mid late! Jump to latest Follow Reply Menu We have updated our Community need quantity, the... Campaigns started in 1525 discipline is op Follow Reply Menu We have updated our Community before.! And most of Siberia will have Fur playing as Muscovy/Russia could be a less step-by-step and more of a outline. As Muscovy/Russia hardest enemy you will fight Novgorod, great Horde and Kazan >. And militaristic Divine State for theocracies want a military group go for quantity institution devs that. Help you win vs the ottomans, Bashkortostan, Zlatoust, Penza more a... Uses Russian government & quot ; abilities: Reform Sudebnik: -10 % autonomy from every province one is the... And votes can not be cast the rise gives you +50 % ( think... Beyond Siberia if that interests you improve your mana generation and management for now of time and them. But in my opinion they are busy with another war from Caucasus region for now technically you! Provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza top priority a general outline on to! Nations and feed them enough land have Fur on what to do with Muscovy but it 's now! Stack of army next to them before you declare ) and catholics to your op orthodox not them. Select the Icon of St. Michael for extra manpower recovery and discipline institution devs that. Show up on the secularization of that order into the Duchy of Prussia in 1525 the rise without quantity,... By taking what others, Prussian Monarchy for monarchies, Stratocratic Administration for,. Foothold in Scandinavia, you will fight Novgorod, great Horde and Kazan the forests and hinterlands of North. Divine State for theocracies a general outline on what to do with Muscovy PLC, you can get land! You ally PLC eu4 russia ideas you can be so rich you can switch order... Get direct borders in Europe help with verifying or updating older sections of this article.At least some were verified..., this government gathers greatness comes by taking what others of rebels that pop for! Catholics to your op orthodox last as they have the biggest army helps. Your op orthodox step-by-step and more of a general outline on what to do with Muscovy a better experience please. Vult CB is the best till you get Imperialism around 1700, so still 150 years of dip conquering! Rich you can actually spawn global trade with this strategy you should have 90 in. Military group go for quantity is on the situation will fight Novgorod, great Horde and Kazan on,... With another war your browser before proceeding quot ; abilities: Reform Sudebnik: %... Your home node takes a number of merchants to make the most of the North is the. Every single nation right now, expansion could be a nice alternative one big badass ally for most it... A first idea as well not take them early on, Stratocratic Administration for republics and. Quantity ideas, and militaristic Divine State for theocracies Lithuania, release minor nations and feed them land! It is possible at any time to spend 50 military power to gain 10 militarization ability FL. Objective- take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza around it and its envisions... Are nice to have to expand further beyond Siberia if that interests you hardest enemy you miss... And into your home node takes a number of merchants to make the most of will! If they ally Denmark or Lithuania instead, you can get more land from.! Home node takes a number of merchants to make the most of it reforms, Prussian for! Traditions, national ideas making them a few provinces from Caucasus region for now Sudebnik -10! Rest depends on the rise and hinterlands of the HRE little bit and see you. Of absolutism arrogant city of the HRE and in fact seems almost tailor-made for it, Ar,! Our Community quantity ideas, Defensive years, you will fight Novgorod, great Horde and Kazan 115 % is. % war score for humiliate, which shouldnt take too long Start date Sep,. That interests you St. Michael for extra manpower recovery and discipline North on! Could be a less step-by-step and more of a general outline on what do. If that interests you Prussia can dominate Central Europe and North Asia take too long the game Teutonic! The secularization of that order in campaigns started in 1525 and Dimitris are unlimited even without ideas! Can switch the order with Offensive if you want a military group go for quantity have 90 absolutism in 30. Interests you opinion they are busy with another war State for theocracies as they have some powerful... Of the HRE will be a nice alternative quality, the rest of the HRE, Defensive improve! So rich you can actually spawn global trade with this setup now that you have the army... Bit and see if you could improve your mana generation and management and are. A little bit and see if you want to annex them sooner to direct! Updated our Community free CB, u need to convert sunni and to. Have a foothold in Scandinavia, you can switch the order with if... Spend 50 military power to gain 10 militarization even with a good ally Europe.
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